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authorElvis Claros Castro <elvis@claros.ar>2026-09-26 20:50:41 -0300
committerElvis Claros Castro <elvis@claros.ar>2026-09-26 20:50:41 -0300
commitfafaebb051907a848a9406f9da19669c81a83a3b (patch)
treec30ea26e6b549e5523af2bae5c39569e9a946b12 /scripts/build_video.py
parent59355909f2de9236af8168a26c70bcf6caa3b285 (diff)
download100cia-videos-fafaebb051907a848a9406f9da19669c81a83a3b.tar.gz
100cia-videos-fafaebb051907a848a9406f9da19669c81a83a3b.zip
Translate code, comments and logs to English; English README; configurable paths and env varsHEADmain
Identifiers, docstrings, comments and console messages are now in English. Narration, subtitles and on-screen text stay in Spanish (they are the video content). The Blender <-> Godot physics protocol uses English keys and body prefixes chosen to keep the original creation order, so cached simulations and renders stay bit-identical. The old Spanish environment variable names are still accepted.
Diffstat (limited to 'scripts/build_video.py')
-rw-r--r--scripts/build_video.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/scripts/build_video.py b/scripts/build_video.py
index 572e3b5..046625e 100644
--- a/scripts/build_video.py
+++ b/scripts/build_video.py
@@ -1,6 +1,6 @@
# -*- coding: utf-8 -*-
-"""Arma la pista final (voz + piano con ducking) siguiendo el timeline de Manim
-y la pega al video renderizado."""
+"""Builds the final track (voice + piano with ducking) following the Manim
+timeline and muxes it onto the rendered video."""
import json, os, subprocess, sys, wave
import numpy as np