From fafaebb051907a848a9406f9da19669c81a83a3b Mon Sep 17 00:00:00 2001 From: Elvis Claros Castro Date: Sat, 26 Sep 2026 20:50:41 -0300 Subject: Translate code, comments and logs to English; English README; configurable paths and env vars Identifiers, docstrings, comments and console messages are now in English. Narration, subtitles and on-screen text stay in Spanish (they are the video content). The Blender <-> Godot physics protocol uses English keys and body prefixes chosen to keep the original creation order, so cached simulations and renders stay bit-identical. The old Spanish environment variable names are still accepted. --- scripts/build_video.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scripts/build_video.py') diff --git a/scripts/build_video.py b/scripts/build_video.py index 572e3b5..046625e 100644 --- a/scripts/build_video.py +++ b/scripts/build_video.py @@ -1,6 +1,6 @@ # -*- coding: utf-8 -*- -"""Arma la pista final (voz + piano con ducking) siguiendo el timeline de Manim -y la pega al video renderizado.""" +"""Builds the final track (voice + piano with ducking) following the Manim +timeline and muxes it onto the rendered video.""" import json, os, subprocess, sys, wave import numpy as np -- cgit v1.2.3