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path: root/lua/plugins/snippets.lua
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local config = function()
  if vim.g.snippets ~= "luasnip" then
    return
  end

  local ls = require "luasnip"
  local types = require "luasnip.util.types"

  ls.config.set_config {
    -- This tells LuaSnip to remember to keep around the last snippet.
    -- You can jump back into even if you move outside of the selection
    history = true,

    -- This one is cool cause if you have dynamic snippets, it updatesas you type!
    updateevents = "TextChanged,TextChangedI",

    -- Autosnippets:
    enable_autosnippets = true,

    ext_opts = {
      [types.choiceNode] = {
        active = {
          virt_text = { { "<- Choice", "Error" } },
        },
      },
    },
  }

  -- create snippet
  -- s(context, nodes, condition, ...)
  local snippet = ls.s

  -- TODO: Write about this.
  --  Useful for dynamic nodes and choice nodes
  -- local snippet_from_nodes = ls.sn

  -- This is the simplest node.
  --  Creates a new text node. Places cursor after node by default.
  --  t { "this will be inserted" }
  --
  --  Multiple lines are by passing a table of strings.
  --  t { "line 1", "line 2" }
  local t = ls.text_node

  -- Insert Node
  --  Creates a location for the cursor to jump to.
  --      Possible options to jump to are 1 - N
  --      If you use 0, that's the final place to jump to.
  --
  --  To create placeholder text, pass it as the second argument
  --      i(2, "this is placeholder text")
  local i = ls.insert_node

  -- Function Node
  --  Takes a function that returns text
  -- local f = ls.function_node

  -- This a choice snippet. You can move through with <c-l> (in my config)
  --   c(1, { t {"hello"}, t {"world"}, }),
  --
  -- The first argument is the jump position
  -- The second argument is a table of possible nodes.
  --  Note, one thing that's nice is you don't have to include
  --  the jump position for nodes that normally require one (can be nil)
  -- local c = ls.choice_node

  -- local d = ls.dynamic_node

  -- TODO: Document what I've learned about lambda
  -- local l = require("luasnip.extras").lambda

  -- local events = require("luasnip.util.events")

  local shortcut = function(val)
    if type(val) == "string" then
      return { t { val }, i(0) }
    end

    if type(val) == "table" then
      for k, v in ipairs(val) do
        if type(v) == "string" then
          val[k] = t { v }
        end
      end
    end

    return val
  end

  local make = function(tbl)
    local result = {}
    for k, v in pairs(tbl) do
      table.insert(result, (snippet({ trig = k, desc = v.desc }, shortcut(v))))
    end

    return result
  end

  ls.cleanup()
  for _, ft_path in ipairs(vim.api.nvim_get_runtime_file("lua/alpha/snips/ft/*.lua", true)) do
    local ft = vim.fn.fnamemodify(ft_path, ":t:r")
    ls.add_snippets(ft, make(loadfile(ft_path)()))
  end

  -- <c-k> is my expansion key
  -- this will expand the current item or jump to the next item within the snippet.
  vim.keymap.set({ "i", "s" }, "<c-k>", function()
    if ls.expand_or_jumpable() then
      ls.expand_or_jump()
    end
  end, { silent = true })

  -- <c-j> is my jump backwards key.
  -- this always moves to the previous item within the snippet
  vim.keymap.set({ "i", "s" }, "<c-j>", function()
    if ls.jumpable(-1) then
      ls.jump(-1)
    end
  end, { silent = true })

  -- <c-l> is selecting within a list of options.
  -- This is useful for choice nodes (introduced in the forthcoming episode 2)
  vim.keymap.set("i", "<c-l>", function()
    if ls.choice_active() then
      ls.change_choice(1)
    end
  end)
end

return {
  "L3MON4D3/LuaSnip",
  version = "v1.*",
  event = "VeryLazy",
  config = function()
    config()
    vim.keymap.set("n", "<leader><leader>s", config)
  end,
}