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# -*- coding: utf-8 -*-
"""Cama musical original hecha con las muestras de piano de keysound.
Muestra NN => nota MIDI NN+20 (01-A-大字2组 = A0 = MIDI 21)
Las progresiones son propias, para que el audio sea libre de derechos.
"""
import glob, os, wave
import numpy as np
PIANO_DIR = "/mnt/Data/GitHub/keysound/audio/piano"
SR = 44100
_paths, _cache = {}, {}
for _p in glob.glob(os.path.join(PIANO_DIR, "*.wav")):
_paths[int(os.path.basename(_p).split("-")[0]) + 20] = _p
NOTE = {"C": 0, "C#": 1, "D": 2, "D#": 3, "E": 4, "F": 5,
"F#": 6, "G": 7, "G#": 8, "A": 9, "A#": 10, "B": 11}
TRIAD = {"maj": [0, 4, 7], "min": [0, 3, 7]}
def midi(name, octave):
return 12 * (octave + 1) + NOTE[name]
def load(m):
m = max(21, min(108, m))
if m not in _cache:
with wave.open(_paths[m], "rb") as w:
d = np.frombuffer(w.readframes(w.getnframes()), dtype=np.int16)
d = d.reshape(-1, w.getnchannels()).astype(np.float32) / 32768.0
if d.shape[1] == 1:
d = np.repeat(d, 2, axis=1)
_cache[m] = d
return _cache[m]
def chord(sym):
"""'Am' -> (bajo, triada). Soporta sostenidos y sufijo m."""
q = "min" if sym.endswith("m") else "maj"
root = sym[:-1] if sym.endswith("m") else sym
r = NOTE[root]
bass = 12 * (2 + 1) + r # octava 2
triad = [12 * (4 + 1) + r + i for i in TRIAD[q]]
return bass, triad
# progresion + tempo por video
BEDS = {
"montyhall": (["Am", "F", "C", "G"], 92),
"nueves": (["Em", "C", "G", "D"], 88),
"cumple": (["C", "G", "Am", "F"], 96),
"luna": (["Dm", "A#", "F", "C"], 82),
"japones": (["G", "D", "Em", "C"], 100),
"benford": (["Am", "Em", "F", "G"], 94),
"hilbert": (["C", "Em", "Am", "F"], 80),
"reuleaux": (["F", "C", "Dm", "A#"], 98),
"regla72": (["G", "Em", "C", "D"], 104),
"buffon": (["Am", "G", "F", "E"], 86),
"collatz": (["Am", "Em", "Dm", "E"], 90),
"simpson": (["Cm", "G#", "A#", "Gm"], 96),
"cuerda": (["F", "Am", "Dm", "C"], 84),
"gabriel": (["Em", "Bm", "C", "G"], 76),
"mobius": (["D", "A", "Bm", "G"], 102),
"bayes": (["Dm", "Gm", "A#", "A"], 86),
"cicloide": (["A", "E", "F#m", "D"], 106),
"dados": (["Em", "Am", "D", "G"], 94),
"bolapeluda": (["C", "Am", "Dm", "G"], 100),
"caos": (["Am", "F", "Dm", "E"], 88),
"diferencial": (["Bm", "G", "D", "A"], 112, "motor"),
"galton": (["D", "Bm", "G", "A"], 96),
"bloques": (["E", "C#m", "A", "B"], 100),
"domino": (["G", "D", "Em", "C"], 104, "motor"),
}
# melodias propias: por compas, (tiempo en negras, nota MIDI, duracion en negras)
MELODIAS = {
"motor": [
[(0, 78, 1.5), (1.5, 74, 0.5), (2, 76, 1), (3, 78, 1)], # Bm
[(0, 79, 1.5), (1.5, 78, 0.5), (2, 76, 1), (3, 74, 1)], # G
[(0, 78, 1), (1, 81, 1), (2, 78, 0.5), (2.5, 76, 0.5), (3, 74, 1)], # D
[(0, 73, 2), (2, 76, 1), (3, 69, 1)], # A
],
}
def bed(name, total_s, gain=0.30, seed=0):
prog, bpm = BEDS[name][:2]
estilo = BEDS[name][2] if len(BEDS[name]) > 2 else None
beat = 60.0 / bpm
measure = 4 * beat
eighth = beat / 2
n = int((total_s + 3.0) * SR)
buf = np.zeros((n, 2), dtype=np.float32)
rng = np.random.default_rng(seed)
def hit(m, t, g, max_len=None):
s = load(m) * g
if max_len is not None:
k = min(len(s), int(max_len * SR))
s = s[:k].copy()
f = min(int(0.06 * SR), k)
s[-f:] *= np.linspace(1, 0, f)[:, None]
i = int(t * SR)
if i >= n:
return
buf[i:i + len(s)] += s[:n - i]
k = 0
t = 0.0
while t < total_s + 0.5:
sym = prog[k % len(prog)]
bass, triad = chord(sym)
if estilo == "motor":
# bajo en corcheas, como un motor; acorde en 1 y 3; melodia arriba
for j in range(8):
hit(bass + (12 if j % 2 else 0), t + j * eighth,
0.34 if j % 2 == 0 else 0.20, max_len=eighth * 0.9)
for b_ in (0, 2):
for nota in triad:
hit(nota - 12, t + b_ * beat, 0.13, max_len=beat * 1.8)
vuelta = (k // 4) % 2 # la segunda vuelta, una octava arriba
for (b_, nota, d) in MELODIAS[estilo][k % 4]:
hit(nota + 12 * vuelta, t + b_ * beat, 0.30, max_len=d * beat * 1.05)
t += measure
k += 1
continue
hit(bass, t, 0.50, max_len=measure * 0.95)
hit(bass + 12, t + 2 * beat, 0.26, max_len=beat * 1.6)
pattern = [triad[0], triad[1], triad[2], triad[1],
triad[2], triad[1], triad[2], triad[0]]
for j, note in enumerate(pattern):
g = 0.30 if j % 2 == 0 else 0.20
hit(note, t + j * eighth, g, max_len=beat * 1.15)
if k % 4 == 3: # brillito al cerrar la vuelta
hit(triad[2] + 12, t + 3.5 * beat, 0.16, max_len=beat)
t += measure
k += 1
buf = buf[:int(total_s * SR)]
peak = np.abs(buf).max() + 1e-9
buf *= gain / peak
# entrada y salida suaves
fi, fo = int(1.2 * SR), int(2.0 * SR)
buf[:fi] *= np.linspace(0, 1, fi)[:, None]
buf[-fo:] *= np.linspace(1, 0, fo)[:, None]
return buf
def duck(music, speech, sr=SR, floor_db=-11.0, block=512, release=0.45):
"""Baja la musica cuando hay voz (sidechain simple)."""
mono = np.abs(speech).mean(axis=1) if speech.ndim > 1 else np.abs(speech)
nb = len(mono) // block
env = mono[:nb * block].reshape(nb, block).max(axis=1)
rel = np.exp(-block / (release * sr))
out = np.zeros(nb, dtype=np.float32)
acc = 0.0
for i, v in enumerate(env):
acc = v if v > acc else acc * rel + v * (1 - rel)
out[i] = acc
g_floor = 10 ** (floor_db / 20)
active = np.clip(out / 0.03, 0, 1)
gain = 1.0 - (1.0 - g_floor) * active
idx = np.linspace(0, nb - 1, len(music))
g = np.interp(idx, np.arange(nb), gain).astype(np.float32)
return music * g[:, None]
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