From fafaebb051907a848a9406f9da19669c81a83a3b Mon Sep 17 00:00:00 2001 From: Elvis Claros Castro Date: Sat, 26 Sep 2026 20:50:41 -0300 Subject: Translate code, comments and logs to English; English README; configurable paths and env vars Identifiers, docstrings, comments and console messages are now in English. Narration, subtitles and on-screen text stay in Spanish (they are the video content). The Blender <-> Godot physics protocol uses English keys and body prefixes chosen to keep the original creation order, so cached simulations and renders stay bit-identical. The old Spanish environment variable names are still accepted. --- scripts/verify.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scripts/verify.py') diff --git a/scripts/verify.py b/scripts/verify.py index b35eb44..084c911 100644 --- a/scripts/verify.py +++ b/scripts/verify.py @@ -1,5 +1,5 @@ # -*- coding: utf-8 -*- -"""Transcribe los WAV finales y compara ignorando la forma de escribir numeros.""" +"""Transcribes the final WAVs and compares them ignoring how numbers are written.""" import json, os, re, subprocess, sys, unicodedata from difflib import SequenceMatcher -- cgit v1.2.3