From fafaebb051907a848a9406f9da19669c81a83a3b Mon Sep 17 00:00:00 2001 From: Elvis Claros Castro Date: Sat, 26 Sep 2026 20:50:41 -0300 Subject: Translate code, comments and logs to English; English README; configurable paths and env vars Identifiers, docstrings, comments and console messages are now in English. Narration, subtitles and on-screen text stay in Spanish (they are the video content). The Blender <-> Godot physics protocol uses English keys and body prefixes chosen to keep the original creation order, so cached simulations and renders stay bit-identical. The old Spanish environment variable names are still accepted. --- scripts/repick.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scripts/repick.py') diff --git a/scripts/repick.py b/scripts/repick.py index 5f75bcf..6a32e8a 100644 --- a/scripts/repick.py +++ b/scripts/repick.py @@ -1,5 +1,5 @@ # -*- coding: utf-8 -*- -"""Vuelve a elegir el mejor candidato ya sintetizado, comparando numeros en palabras.""" +"""Picks the best already synthesized candidate again, comparing numbers as words.""" import json, os, shutil, sys, wave from difflib import SequenceMatcher @@ -29,7 +29,7 @@ def main(name, idxs): r = SequenceMatcher(None, norm(segs[i][0]), norm(got)).ratio() cands.append((r, k, w, got)) if not cands: - print(f" {i:02d} sin candidatos"); continue + print(f" {i:02d} no candidates"); continue cands.sort(reverse=True) for r, k, w, got in cands: print(f" {i:02d} seed{k} r={r:.2f} {dur(w):.2f}s | {got[:72]}") -- cgit v1.2.3