From fafaebb051907a848a9406f9da19669c81a83a3b Mon Sep 17 00:00:00 2001 From: Elvis Claros Castro Date: Sat, 26 Sep 2026 20:50:41 -0300 Subject: Translate code, comments and logs to English; English README; configurable paths and env vars Identifiers, docstrings, comments and console messages are now in English. Narration, subtitles and on-screen text stay in Spanish (they are the video content). The Blender <-> Godot physics protocol uses English keys and body prefixes chosen to keep the original creation order, so cached simulations and renders stay bit-identical. The old Spanish environment variable names are still accepted. --- scripts/narration.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scripts/narration.py') diff --git a/scripts/narration.py b/scripts/narration.py index d151fa8..e4471a0 100644 --- a/scripts/narration.py +++ b/scripts/narration.py @@ -1,6 +1,6 @@ # -*- coding: utf-8 -*- -"""Guiones de los 5 videos. 'tts' = texto que se locuta (numeros en letras), -'sub' = subtitulo en pantalla (mas corto y legible).""" +"""Scripts of the videos. 'tts' = text that is spoken (numbers spelled out), +'sub' = on-screen subtitle (shorter and easier to read).""" SCRIPTS = { -- cgit v1.2.3